Mar 28, 2024  
2016-2017 Undergraduate Bulletin 
    
2016-2017 Undergraduate Bulletin [ARCHIVED BULLETIN]

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CSC 006 - (CS) The Art and Science of Computer Games

Semester Hours: 3-4

Periodically
Introduction to programming and algorithmic thinking through computer game development. Students will learn to program 2D and 3D games—including animation, collision detection, and visual effects—using easy to use programming environments.

Prerequisite(s)/Course Notes:
No credit toward the major in computer science. No previous programming experience necessary. (Formerly The Art and Science of Games.)





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